Rather, we are working to implement a more robust in-game chat option which offers a safe place for online interactions with other players. Unlike previous Total War titles, WARHAMMER III will not initially ship with chat functionality. This will update the text and audio of the game to English so you can navigate the game on launch. Language_audio "en" # language_audio, Language used for audio (eg. Language_text "en" # language_text, Language used for text (eg. Language_audio "" # language_audio, Language used for audio (eg. Language_text "" # language_text, Language used for text (eg. You will need to update the following text: %appdata%\the creative assembly\warhammer3\gdk\scripts\ You can manually edit the preferences script to set the default language. You can then change your computer back to your preferred language. While the team works on a fix, you can work around the problem in one of two ways:Ĭhange your Windows Display language to one of the supported languages (above), launch the game, and then set your in-game language manually to save it. This way you will avoid any compatibility/stability issues that might arise. Tip: As this is a workaround, we advise that you delete the user.script file when the next Warhammer 3 Patch drops. (If file already exists, it is recommended you delete its contents as to not conflict with the below.) Open the user.script file and add the following line, taking care to include all punctuation and spaces: Name this document user.script (or if you have Windows set to show file extensions)Ĥ. Right click in the window and select New->Text Documentģ. To do this, open an Explorer Window and type the following into the address bar.įor the Steam version: %appdata%\The Creative Assembly\Warhammer3\scriptsįor the Windows Store or Gamepass version: %appdata%\The Creative Assembly\Warhammer3\GDK\scriptsįor the Epic Store version: %appdata%\The Creative Assembly\Warhammer3\EOS\scriptsĢ. ✔ Solution 1: Create a script file to redefine how the CPU runs the game, as follows:ġ. ISSUE 3: SOME PCS RUNNING WINDOWS 10/11 WITH INTEL 12 TH & 13 th GENERATION CPUS (‘ALDERLAKE & RAPTORLAKE’ FAMILY) MAY ENCOUNTER INCONSISTENT FRAMERATES AND/OR STUTTERING. ✔ Solution: Use the new 'land' button to land the flying monster near its intended target, then issue the attack order from there. ISSUE 2: IN BATTLE, FLYING MONSTERS ORDERED TO ATTACK MONSTROUS GROUND ENEMIES MAY STRUGGLE TO LAND AND EFFECTIVELY ENGAGE THEIR TARGET. ✔ Solution: Set your game to run in windowed mode by enabling the ‘Run in Window’ option in the graphics settings panel, or avoid ALT+Tabbing while the game is open. ISSUE 1: IN RARE CASES, THE GAME CAN BECOME UNSTABLE AND CRASH WHEN ALT+TABBING BETWEEN ACTIVE WINDOWS WHILE RUNNING IN FULL-SCREEN MODE. We're already working on more permanent solutions to these issues for a future update-along with additional changes already planned for the game. Look for those announcements soon! KNOWN ISSUES & SOLUTIONSĪs you dive into the game, we want to equip you with the knowledge of a few known issues we're already tracking and working to fix for our post-launch updates, as well as some helpful tips in to help you work around them in the meantime. Total War: WARHAMMER III is out at last, and from all of us at Creative Assembly, we hope you’re having a blast with it! It’s been a monumental journey for us, and this is only the beginning we’ll be sharing more about our plan to continue supporting and improving WARHAMMER III in the years to come, as well as what sort of updates and new content you can look forward to in its first year.
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